
Last year I posted model sheets for all four of the StarStrikers: Corinne, Lowenstein, Sylvia and Darryl, as well as all four members of the team side-by-side. Of course heroes are only compelling if they have worthy adversaries, so here’s the new design for Kitty and a few of her more noteable co-workers from Serenade Corporation. You’ll note that these model sheets are modern, better re-imaginings of the StarStrikers and Victory 5 sheets from 2002, but the less said about those the better.
Before I go into each design, let me just say that I’m fairly frustrated at how long it’s taken me to finish this mini-project. I did the pencilling two weeks ago and wanted to get all of the inking/colouring done pretty quickly, but it ended up taking more than a week. I really need to pick up the pace, because although I’m happy with the quality of my work, the speed and volume of my art output is pitiful - I’m drawing non-stop but never make a whole lot of progress. It’s an issue that curtailed the effectiveness of the StarStrikers comic throughout its run, and although it’s not quite as much of a pressing issue now, it still irks me.
So, to Kitty. On my Twitter page I made a cryptic comment, “think YSL!”, in relation to her redesign. The YSL in question was Yves Saint Laurent. When he died a few months ago there was a lot of discussion about the suits he designed for women; you could say he pioneered the concept of “power dressing”. Wide shoulders, angular cuts, a very bold and masculine look. These were outfits designed for women who would play hardball in the boardroom just as well, if not better, than their male counterparts. You might say they were suits of armour, that allowed those women to cross a line that up until that point in history they had not been able to surpass. Or to put it another way, if you can’t beat ‘em, join ‘em. All of which was fine throughout the latter half of the seventies and most of the eighties, but eventually women got tired of looking like men. They decided they would start dressing like women again and threw away their shoulder pads.
Kitty, on the other hand, didn’t get the memo. She’s an anachnronism, a relic from a bygone age. There was a time when she was a rising star within Serenade Corporation, but those days are far behind her now. Her career was already floundering before she was lumbered with the task of capturing Lowenstein, and without giving away too much of the storyline from the first novel, things only get worse for her from that point on. She’s a broken woman, a wounded, carnivourous animal, and actually not quite the simple pantomime villainess she appears to be at the beginning of book one. But enough of the character study.
Once I’d gathered up my YSL references it was time to go to work. The biggest challenge was abandoning my preconceived notions about how to draw a suit and really look closely at what was noteable about my source material. I had some misgivings about this design at first because it’s so… wide. It felt wrong, and to some extent it still does. That’s really just the way that a suit like this is meant to look. The shoulders are wide of course, but the trouser legs in my reference photos were just insane, and I actually had to reign them in for Kitty quite a lot. It actually works for her, I feel. She has presence, and unlike 2002 Kitty, she’s balanced. I’ve long thought that StarStrikers felt a little like an “action figure” universe, by which I mean everything is very shiny and brightly coloured, but Kitty actually sort of looks like an action figure, in so far as she appears as if she was designed to have good balance and not topple over.
You’ll also notice that the waistband of Kitty’s trousers is very high. This again is somewhat derived from the reference material, but I also wanted to keep her legs looking very long to create the illusion of height. Kitty is only 0.2 heads taller than her arch nemesis, Corinne, and considerably shorter than Sylvia, the tallest character. However she still needs to look intimidating when standing next to Corinne or her subordinates. I sorta feel like I keep having to make excuses for the amount of real estate Kitty takes up, but it’s all been given a lot of careful consideration and I’m sure eventually we’ll all get used to it!
Azureus and Azriel were troublesome characters for me back in early 2002 when they were developed. I think a lot of that stemmed from the fact that at the time I still hadn’t had enough practice when it came to male characters. The other major stumbling point was that any outfit I put them in just looked… horrible. The twins were effectively mothballed during the webcomic era, but later when I found myself working in IT and surrounded by computer nerds I suddenly found I had a lot of inspiration to draw upon. In the end however, the best inspiration turned out to be very close to home. I mentioned recently that I enjoyed drawing Corinne because I felt that her character was something of a Mary Sue, and I guess the twins are really something of a visual Mary Sue. They’re not just palette swaps of each other, they’re also a palette swap of me on any given Casual Friday; I just happen to have red hair instead of blue. It seems apt since Azureus and Azriel are heavily inspired by the way I interact with the eldest of my three younger brothers, and the fact that we can can spend hours talking about video games and related tech talk, conversing in some sort of bizarre subset of the English language (in our case, mostly made up of Simpsons quotes) to the utter bafflement of onlookers.
In case you didn’t already guess, Azureus is the elder twin and a little bit more of a straight arrow. Azriel is younger, much more enthusiastic but also considerably more naive. Some fun trivia: in a convention borrowed from Sylvia, whose fringe parts into a double-S on either side, Azureus and Azriel both have a centre parting which forms a letter “A”.
Unlike the other characters I didn’t feel there’s was much wrong with the outfit May (or as she was then known, Kelly) sported in 2002, it was the drawing itself that was fundamentally… well, lame. So instead of re-inventing the wheel, May was more of an update. Her new circular glasses allow her to be more expressive without her frames getting in the way, and the colours of her clothing are more co-ordinated now. She’s a very fun character to draw, not just because she’s cute but also because her body type is so different to the other girls: Corinne’s a little bit waifish, Kitty a previously alluded to is squared-off and not particularly feminine, and Sylvia… well, she’s Sylvia. I think by the time I’m done with these character designs StarStrikers will have a pretty diverse range of male and female body types.
So to summarise; Kitty is growing on me, Azureus I feel is decent, Azriel is better, and May is perhaps my favourite of the four. Hey, I’m a sucker for kawaii characters, sue me. I don’t even care that she’s a dimwit.
EDIT: 21/09/08: Amended Kitty’s design slightly following feedback; her skull is a good 25% larger now relative to her hair. Her crotch has also been lowered and loosened somewhat.